I thoroughly enjoy track racing as well as per the Motorsport entries in the Forza franchise, but sometimes, it’s just nice to kick back around open country roads shredding the tires of an exotic sportscar that many of us in our lifetimes aren’t ever going to be able to buy. The Forza Horizon series for me has been that perfect combination of a more sim-like handling model with the open-world approach of more arcade titles, like the Need For Speed series. I didn’t have much in the way of Hot Wheels tracks - merely a sweet collection of their cars, that I’d improvise tracks around the house (much to my parents chagrin). ![]() It was either my Aurora AFX (think Scalextric with loops and banked turns), remote control cars and setting up courses for them to get around or building all manner of vehicles in either some LEGO or K’nex. I was acutely aware that the former was more likely than the latter, if only because the implementation would likely be easier that way around.Īs a child, I’d spend my afternoons most commonly with something car based. Reviews // 21st May 2017 - 6 years ago // By Steven John Dawson Forza Horizon 3 Hot Wheels Reviewįor some time, I’ve been wanting to see the results that would come from a more serious racing game expanding into less serious territory, or for a less serious racing game to deliver a product with a more serious car handling model.
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